Explore the space and find treasure boxes. The character can jump and climb on various ledges and cliffs. And this level is mainly focusing on navigation.
POINT OF INTEREST AND FLOW
Since the only mechanism is traversing the level, the only thing I can do is to make the process of traversing fun. I build some challenging side paths, and three hard POI. I made the critical path relatively easy with less rewards, but made side paths harder with more rewards.